Last Exit
Bluff your way through a cyberpunk border inspection driven by Jev.
What Jev decides
What the player claimed and which guard action to take next.
Last Exit lets players tell a cover story while Jev interprets claims and selects the inspector’s next action within game rules.
- Jev role
- Interpret a player reply and choose the inspector’s next allowed action.
- Input
- The conversation, visible paperwork, and evidence already discovered by the guard.
- Output
- Typed observations and an allowed guard-action choice.
- Decision frequency
- Twice per player reply: observation then action selection.
- Fallback
- Game code enforces physical controls and deterministic consequences.
How it works
Overview
Each player reply triggers typed Jev observations and an action choice for the border guard. Dialogue is authored, while scans, searches, documents, bribes, and the seven-turn limit are governed by game code. The repository publishes scripted evaluation receipts; its local timings and outcomes are not a general model benchmark.
- Language
- JavaScript
- License
- MIT
- Author
- 0x963D
Sources
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